Harrisburg, NC -- (SBWire) -- 08/20/2018 --The global gesture recognition market is estimated to register a CAGR of 15.2% over the forecast period.
Report elaborates the complete details covering product definition, product type, and application. The report covers useful details which are categorized based on Gesture Recognition production region, major players, and product type which will provide a simplified view of the Gesture Recognition industry. The Gesture Recognition market report presents the competitive scenario of the major market players based on the sales revenue, customer demands, company profile, the business tactics used in Gesture Recognition market which will help the emerging market segments in making vital business decisions.
Global Gesture Recognition Market by Top Manufacturers (2018-2023): Gesturetek Inc., Intel Corporation, Apple Inc., Microsoft Corporation, Google Inc., Cognitec Systems GmbH, Omron Corporation, Infineon Technologies Ag, Softkinetic SA, Elliptic Laboratories AS, Crunchfish AB, and Sony Corporation, amongst others.
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Essential points covered in Gesture Recognition Market 2018 Research are:-
- What will the market size and the growth rate be in 2023?
- What are the key factors driving the Gesture Recognition market?
- What are the key market trends impacting the growth of the Gesture Recognition market?
- What are the challenges to market growth?
- Who are the key vendors in the Gesture Recognition market?
- What are the market opportunities and threats faced by the vendors in the Gesture Recognition market?
- What are the key outcomes of the five forces analysis of the Gesture Recognition market?
This independent 120 pages report guarantees you will remain better informed than your competition. With figures examining the Gesture Recognition market, the report gives you a visual, one-stop breakdown of the leading products, submarkets and market leader's market revenue forecasts as well as analysis to 2023.
Development of Motion Control Gaming Driving the Market
The gaming industry is one of the major contributors to the global market. The gaming industry can be categorized into console gaming and PC gaming. PC gaming does not make much use of motion control gaming, when compared to consoles. The three major console developers, Microsoft, Sony, and Nintendo, bundle and sell gesture recognition devices along with the console. Through the use of accelerometers and gyroscopes, many third-party developers have produced motion control gaming for smartphones, over the past. This trend seems to be growing stronger than ever, as the limitations of smart phones keep on decreasing. The most notable game to make use of gesture recognition was 'Temple Run'. This prompted more and more developers to make similar games. Lately, Pokémon Go, an augmented reality game that relies on motion control, received much acclaim worldwide and was one of the most played mobile games of all time. Technological advancements have led to the development of virtual reality, augmented reality, and mixed reality headsets, which rely heavily on gesture controls. The number of motion control games is poised to increase further, with the availability of VR and MR headsets.
Gaming Consoles Expected to Dominate the Market Landscape
Technological advancements have enabled several major companies in the media & entertainment industry to explore the technology of gesture recognition, offering a platform to develop interactive and unique technologies. Such developments have paved the way for a whole new world of gaming, for various types of gamers worldwide. Microsoft and Sony are two key companies which introduced their gesture recognition products, called the Kinect for Xbox One and PlayStation Move, through which motion games (such as Kinect Sports Rivals) can be played. Owing to this technology, many organizations, game developers, and third-party app developers have started developing games or apps that can support the technology, indirectly boosting the growth of this market.
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North America Dominating the Market
Owing to the increasing adoption of the technology in various industries, such as media & entertainment, healthcare, and others, North America has been the major contributor toward the revenue generated by the global market, during the last few years. The demand for the technology in this region is expected to witness a healthy growth during the forecast period. The United States is one of the largest markets for the media & entertainment industry. Many major companies that make use of the technology are based out of the United States, like Microsoft, whose product, the Microsoft HoloLens, is a breakthrough in the mixed reality technology. The HoloLens relies heavily on the implementation of gesture recognition. Owing to the demanding tasks of the manual operation of machineries, gesture recognition is being planned to be implemented in the industrial sector. Increasing application of gesture recognition solutions in the industrial sector is expected to result in a significant impact on the gesture recognition market.
Reasons to Purchase This Report
- Understanding how the growing consumer electronics market is expected to drive the demand for gesture recognition.
- Analyzing various perspectives of the market with the help of Porter's five forces analysis.
- The application segment that is expected to dominate the market.
- The regions that are expected to witness the fastest growth during the forecast period.
- Identify the latest developments, market shares, and strategies employed by the major market players.
- 3 months analyst support along with the Market Estimate sheet (in excel).
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Gesture Recognition Market Anticipated to Grow at a CAGR of 15.2% by 2023