GameFi Market SWOT Analysis
Pune, Maharashtra -- (SBWIRE) -- 06/27/2023 -- The latest independent research document on Global GameFi Market Growth (Status and Outlook) 2023-2029. The market Study is segmented by key a region that is accelerating the marketization. This section also provides the scope of different segments and applications that can potentially influence the market in the future. The detailed information is based on current trends and historic milestones. Some of the key players profiled in the study are Axie Infinity (Singapore), Yield Guild Games (Philippines), Ember Sword (United States), Gala Games (United States), Animoca Brands (Hong Kong), The Sandbox (Switzerland), Decentraland (Argentina), My Neighbor Alice (Sweden), Gods Unchained (Australia), Sorare (France).
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Stay up-to-date with Global GameFi Market research offered by HTF MI. Check how key trends and emerging drivers are shaping this industry growth.
The market is segmented by Types of NFTs (Accessories, Lands, Bundles, Runes, Weapons, Outfits, Others) by Model (Free-2-Play, Play-2-Earn) and by Geography (North America, South America, Europe, Asia Pacific, MEA).
Definition:
The term GameFi is formed from two words game and finance that runs on the blockchain network and allows to earn rewards in the form of digital assets or cryptocurrency. The revolution of the gaming industry and the growing adoption of crypto have accelerated the growth of GameFi among traditional pay-to-play game players. Increased adoption of GameFi among investors to earn, trade, and invest in crypto will boost the market in the nearer future. GameFi allows earning crypto by completing game tasks or participating in tournaments. Further, the growing preference of consumers towards online social gaming has created significant opportunities for GameFi.
Market Trends:
- Increased Focus on Innovation and Development of Online Games by Using AI-Assisted Technology
Market Drivers:
- Growing Popularity of GameFi or Blockchain-based Games Among the Traditional Pay-to-Win Video Game Players
- High Growth of GameFi as a New Income Opportunity for Investors and Ordinary Players
Market Opportunities:
- Evolution of Metaverse and Rapid Growth of NFT Across the Globe Will Create Significant Opportunities
As GameFi research and application continue to expand in scope, the market will see deeper integration and application of more technologies in the future. This commercialization of the market is playing a positive role in accelerating GameFi business digitalization, improving industry chain structures, and enhancing information use efficiency. The findings mainly focus on category or product type: Accessories, Lands, Bundles, Runes, Weapons, Outfits, Others, which underpins many recent advances in the other GameFi technologies.
In order to provide a more informed view, GameFi research offers a snapshot of the current state of the rapidly changing industry, looking through the lenses of both end users and service providers/players of to come up with a more robust view.
Market Scope and Segments:
Based on the type of product, the market segmented into: Accessories, Lands, Bundles, Runes, Weapons, Outfits, Others
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Geographically, the following regions together with the listed national/local markets are fully investigated:
- APAC (Japan, China, South Korea, Australia, India, and the Rest of APAC; the Rest of APAC is further segmented into Malaysia, Singapore, Indonesia, Thailand, New Zealand, Vietnam, and Sri Lanka)
- Europe (Germany, UK, France, Spain, Italy, Russia, Rest of Europe; Rest of Europe is further segmented into Belgium, Denmark, Austria, Norway, Sweden, The Netherlands, Poland, Czech Republic, Slovakia, Hungary, and Romania)
- North America (U.S., Canada, and Mexico)
- South America (Brazil, Chile, Argentina, Rest of South America)
- MEA (Saudi Arabia, UAE, South Africa)
The GameFi study cites various market development activities and business strategies such as new product/services development, Joint Ventures, partnerships, mergers, and acquisitions, etc that Industry players such as Axie Infinity (Singapore), Yield Guild Games (Philippines), Ember Sword (United States), Gala Games (United States), Animoca Brands (Hong Kong), The Sandbox (Switzerland), Decentraland (Argentina), My Neighbor Alice (Sweden), Gods Unchained (Australia), Sorare (France) are utilizing to overcome macro-economic scenarios. The GameFi Market company profiles include Business Overview, Product / Service Offerings, SWOT Analysis, Segment & Total Revenue, Gross Margin, and % Market Share.
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Research Objectives:
- Focuses on the key manufacturers, to define, pronounce and examine the value, sales volume, market share, market competition landscape, SWOT analysis, and development plans in the next few years.
- To share comprehensive information about the key factors influencing the growth of the market (opportunities, drivers, growth potential, industry-specific challenges and risks).
- To analyze the with respect to individual future prospects, growth trends and their involvement to the total market.
- To analyze reasonable developments such as agreements, expansions new product launches, and acquisitions in the market.
- To deliberately profile the key players and systematically examine their growth strategies.
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Thanks for reading GameFi Industry research publication; you can opt for a regional report version like Western Europe, USA, China, Southeast Asia, LATAM, APAC, etc.
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