Global Wearable Computing Market Is Grow at a CAGR of 23.2% and Expected to Reach USD 115.58 Billion by 2026 from USD 17.59 Billion in 2017
MarketResearchReports.com has announced the addition of “Wearable Computing - Global Market Outlook (2017-2026)” research report to their website www.MarketResearchReports.com
Lewes, DE -- (SBWire) -- 01/30/2019 --Global Wearable Computing market is accounted for $17.59 billion in 2017 and is expected to reach $115.58 billion by 2026 growing at a CAGR of 23.2% during the forecast period. Increasing hub towards communication, networking & recognition technologies for wearable's, rising popularity of internet of things and growing adoption of smart watches and wristbands are key factors fueling the market growth. However, factors such as power consumption, limited battery life and high cost & safety issues are hampering the market growth.
Wearable computing is the technology embedded in wearable accessories such as a watch, wristband to work as small electronic gadgets and facilitate ease in accessing technology. It is widely used for media and healthcare purpose. It provides various computational supports such as gyroscopes and accelerometers, which are becoming the key attraction for the consumer to fuel the demand for wearable devices. More than trendy accessories, these devices are gaining popularity owing to smart and advanced features such as easy synchronization, and high portability.
Amongst application, infotainment segmented held considerable market share due to increasing adoption of wearable devices such as smart watches and augmented devices. By Geography, North America dominated the global market which can be attributed to rising incidence of chronic diseases such as obesity, diabetic, heart disease, and arthritis. Thus, increasing concern amongst people regarding chronic diseases has increased acceptance of wearable computer devices.
Some of the key players profiled in the Wearable Computing market include GE Healthcare, Medtronic Inc, Apple Inc., Zephyr Technology Corporation, Sony Corporation, Samsung Electronics Co., Ltd, Pebble Technology, Corporation, Nike, Inc., Motorola Mobility Holdings Inc, LG Electronics, Inc., Jawbone, Boston Scientific Corporation, Fitbit Inc., Adidas AG, Garmin, Ltd., Silicon Micro Display and CSR plc., AiQ Smart Clothing Inc, Carl Zeiss Inc,, Invensense Inc and Textronics.
Technologies Covered:
- Networking Technologies
- Computing Technologies
- Display Technologies
- Other Technologies
Applications Covered:
- Infotainment
- Medical and Healthcare
- Enterprise and Industrial
- Fitness and Wellness
- Other Applications
Regions Covered:
- North America
US
Canada
Mexico
- Europe
Germany
UK
Italy
France
Spain
Rest of Europe
- Asia Pacific
Japan
China
India
Australia
New Zealand
South Korea
Rest of Asia Pacific
- South America
Argentina
Brazil
Chile
Rest of South America
- Middle East & Africa
Saudi Arabia
UAE
Qatar
South Africa
Rest of Middle East & Africa
What our report offers:
- Market share assessments for the regional and country level segments
- Market share analysis of the top industry players
- Strategic recommendations for the new entrants
- Market forecasts for a minimum of 9 years of all the mentioned segments, sub segments and the regional markets
- Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
- Strategic recommendations in key business segments based on the market estimations
- Competitive landscaping mapping the key common trends
- Company profiling with detailed strategies, financials, and recent developments
- Supply chain trends mapping the latest technological advancements
Spanning over 196 pages "Wearable Computing - Global Market Outlook (2017-2026)" report covers Executive Summary, Preface, Market Trend Analysis, Porters Five Force Analysis, Global Wearable Computing Market, By Technology, Global Wearable Computing Market, By Application, Global Wearable Computing Market, By Geography, Key Developments, Company Profiling. This report Covered Companies few are - GE Healthcare, Medtronic Inc, Apple Inc., Zephyr Technology Corporation, Sony Corporation, Samsung Electronics Co., Ltd, Pebble Technology, Corporation, Nike, Inc., Motorola Mobility Holdings, Inc., LG Electronics, Inc.
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